Software Engineer - Unity
Roles and Responsibilities
We are hiring a software engineer to join our team in San Mateo or Seoul. We are building a Unity plugin of our real-time facial tracking system Hyprface SDK and our upcoming full-body tracking system to enable developers to easily integrate with their apps, including video chats, cameras, messengers.
Implement new features in our Unity plugin to support developers building creative software out of our facial tracking software
Support developers to integrate facial tracking system onto their software projects
Build example Unity projects to showcase the capability of our facial tracking technology
2+ years of professional software development experience - experience in game client development is a plus.
A deep understanding of underlying graphics systems of Unity, including but not limited to meshes, textures, shaders, frame buffers, and script lifecycles.
Ability to write clean and readable C# codes