Software Engineer - Unity

Description

Roles and Responsibilities

Job Requirements

Description

 

We are hiring a software engineer to join our team in San Mateo or Seoul. We are building a Unity plugin of our real-time facial tracking system Hyprface SDK and our upcoming full-body tracking system to enable developers to easily integrate with their apps, including video chats, cameras, messengers.

Key Qualification

  • Implement new features in our Unity plugin to support developers building creative software out of our facial tracking software

  • Support developers to integrate facial tracking system onto their software projects

  • Build example Unity projects to showcase the capability of our facial tracking technology

Plus

  • 2+ years of professional software development experience - experience in game client development is a plus.

  • A deep understanding of underlying graphics systems of Unity, including but not limited to meshes, textures, shaders, frame buffers, and script lifecycles.

  • Ability to write clean and readable C# codes

700 Airport Blvd, Suite 400, Burlingame CA 94010, USA BinaryVR, Inc. © 2020

l

l

  • 페이스 북 - 회색 원
  • 유튜브 - 회색 원
  • medium logo
  • 트위터 - 회색 원
  • 링크드 인 - 회색 원