700 Airport Blvd, Suite 400, Burlingame CA 94010, USA BinaryVR, Inc. © 2019

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Game Client Developer (Unreal Engine)

Description

Key Qualification

Plus

Description

We’re looking for a talented engineer with backgrounds in computer graphics and game engine development to build the next gen facial tracking applications in the wide range of industries such as the live-streaming platform and interactive games, based on the cutting edge tracking tech of Hyprsense.

Key Qualification

  • 3+ years professional Unreal Engine development experience

  • Highly competent in C++

  • Experience with git or other version control software

  • Good understanding of the Unreal Engine 4 SDK including C++ and Blueprints

  • Good understanding of the Facial / Body Capture and Animation Pipeline

  • Collaborative approach and good communication skills

Plus

  • Detailed knowledge of camera model

  • Experience processing video

  • Experience with Maya and its integration to Unreal

  • Facial/body capture techniques through the mocap device, Leapmotion or video device

  • Experience in HLSL Compute Shader Language