700 Airport Blvd, Suite 400, Burlingame CA 94010, USA BinaryVR, Inc. © 2019

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Computer Graphics / Vision Engineer

Description

Key Qualification

Skills

Plus

Description

We’re looking for a talented engineer with backgrounds in computer graphics/ vision to lead the research and development of the next gen facial tracking technology by leveraging the state of the art deep learning techniques and the depth camera sensors. 

You will shape the next generation of facial motion capture by applying the latest academic research materials to seamlessly integrate people’s digital and physical lives.
 

If you're passionate about building technology that will make a difference, we may be the team for you.
 

Key Qualification

  • Fluent skills in C/C++

  • Solid understanding and experience in dense 3D reconstruction from multi-view capture system

  • Solid C/C++ and system building skills

  • Experience in the high-confidence sparse feature tracking and dense optical/cene flow

  • Self motivated

  • Excellent problem solving skills

  • Excellent communication skills

  • Ms or PhD in computer graphics, computer vision,or machine learning; alternatively a comparable industry career is preferred


Skills

C++, Computer Graphics, 3D Rendering, Deep Learning, 3D Facial Animation

Plus

  • Experience in production level facial geometry and performance capture is a strong plus.

  • Experience with Unreal engine or other real-time graphics engine is a plus.

  • Knowledge of deep learning is a plus.

  • Knowledge of optimization techniques is a plus.